By Sergey Kosarevsky,Viktor Latypov
Android NDK is used for multimedia functions which require direct entry to a system's assets. Android NDK is usually the most important for portability, which in flip offers a pretty cozy improvement and debugging method utilizing regularly occurring instruments resembling GCC and Clang toolchains. in case your desire to construct Android video games utilizing this notable framework, then this e-book is a must-have.
This e-book will give you a couple of transparent step by step recipes on the way to assist you to begin constructing cellular video games with Android NDK and enhance your productiveness debugging them in your machine. This booklet also will give you new methods of operating in addition to a few worthy suggestions and tips that would demonstrably elevate your improvement velocity and efficiency.
This e-book will take you thru a few easy-to-follow recipes that can assist you to use the Android NDK in addition to a few renowned C++ libraries. It offers Android software improvement in C++ and exhibits you ways to create a whole gaming software.
You will how to write moveable multithreaded C++ code, use HTTP networking, play audio documents, use OpenGL ES, to render top of the range textual content, and the way to acknowledge consumer gestures on multi-touch units. with a view to leverage your C++ talents in cellular improvement and upload functionality in your Android functions, then this is often the publication for you.
A systematic consultant inclusive of over 70 recipes which specialize in aiding you construct moveable cellular video games and goals to reinforce your online game improvement talents with transparent instructions.
Who this booklet is for
If you're a C++ developer who desires to bounce into the area of Android online game improvement and who desires to use the ability of latest C++ libraries on your current Android Java purposes, then this publication is for you. you want to have easy wisdom of C or C++ together with pointer manipulation, multithreading, and object-oriented programming options in addition to a few event constructing purposes with no utilizing an IDE.
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Android NDK Game Development Cookbook by Sergey Kosarevsky,Viktor Latypov